Game concept.
Working title Something Fishy
Content statement
Something Fishey is about a fish swimming in the sea collecting as many bubbles as possible and avoiding danger.
Genre
Action style game.
Concept Development
This game is based off the classic mobile game flappy birds. The player is a fish under water instead of a bird flapping in the sky. I started thinking about doing a clone of flappy birds after watching a YouTube video on how to make it in unity (
)After following along and getting the basics of the game’s mechanics and scripts.
Thought I could make the game with a fish. So, went into Photoshop and used an ai image generator and typed in a fish with a hat.
Then Thought instead of pipes how about using seaweed.
Then thought maybe the fish could collect bubbles same as how sonic the hedgehog collects rings.
The fish can move up and down to avoid other fish creatures while gaining points by collecting bubbles.
Got the bubble idea from the finding nemo film.
Audience
The target audience could be a range of different demographics such as people who enjoyed playing flappy birds and or people who are interested in underwater games.
Competitive analysis
There are a lot of competitive and similar fish games, but this game will still be fun visually etc.
Concept art and game treatment
Game will be an underwater world.
You play as a fish.
collect Bubbles. For points
Avoiding other sea creatures
The player can move up and down by using the arrows on the keyboard.
Sound fx
will create music in Ableton live and will use splice for sound fx bubble popping sound.
Kit 109 Game Project
More posts
- EnemyMay 14, 2024
- Basic levelMay 07, 2024
- player movmentApr 28, 2024
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