Game concept.


Working title            Something Fishy

Content statement

Something Fishey is about a fish swimming in the sea collecting as many bubbles as possible  and avoiding danger.

Genre

Action style game.

Concept Development

 This game is based off the classic mobile game flappy birds. The player is a fish under water instead of a bird flapping in the sky. I started thinking about doing a clone of flappy birds after watching a YouTube video on how to make it in unity (

)

After following along and getting the basics of the game’s mechanics and scripts.

Thought I could make the game with a fish. So, went into Photoshop and used an ai image generator and typed in a fish with a hat.

Then Thought instead of pipes how about using seaweed.

Then thought maybe the fish could collect bubbles same as how sonic the hedgehog collects rings.

The fish can move up and down to avoid other fish creatures while gaining points by collecting bubbles.

Got the bubble idea from the finding nemo film.

 

Audience

The target audience could be a range of different demographics such as people who enjoyed playing flappy birds and or people who are interested in underwater games.

Competitive analysis

There are a lot of competitive and similar fish games, but this game will still be fun visually etc.

 

Concept art and game treatment 

Game will be an underwater world.

   

You play as a fish. 

 

collect Bubbles. For points 

Avoiding other sea creatures 

The player can move up and down by using the arrows on the keyboard.

Sound fx

will create music in Ableton live and will use splice for sound fx bubble popping sound.

Leave a comment

Log in with itch.io to leave a comment.